![]() ![]() The demo showcases multiple features of Unreal Engine 5. ![]() Gay, in collaboration with teams from Epic Games and partners including SideFX, Evil Eye Pictures, The Coalition and WetaFX (the new name of Peter Jackson’s VFX shop after Weta Digital sold its tech division to Unity). “The Matrix Awakens” project reunited many of the crew that worked on the original “Matrix” trilogy, including Libreri, Gaeta, James McTeigue, Kym Barrett, Jerome Platteaux, George Borshukov and Michael F. ![]() Interactive Entertainment), which adapts the studio’s intellectual property. He noted that WB has its own games development and publishing division, Warner Bros. “There is enough of a framework you could build a compelling game,” Libreri said. Why didn’t Epic create a full-blown Matrix game? That either wasn’t on the table or was outside the scope of Epic Games’ ambitions. Epic is already using Unreal Engine 5 to power the latest iteration of its massively popular “Fortnite” game. “I’m sure episodic TV shows will use that,” he said.Įpic makes Unreal Engine free for filmmakers to use it charges a licensing fee if a developer uses the content as part of interactive game or VR experience. But he predicted that the platform and “The Matrix Awakens” assets will be appealing to filmmakers looking to quickly and inexpensively create metro streetscapes. Libreri conceded that VFX pros will be able to tell the difference between, say, the real Keanu Reeves and the version fabricated by Unreal Engine 5. Wachowski added, “Whatever the future of cinematic storytelling, Epic will play no small part in its evolution.” And holy shit, what a sandbox it is! I imagine the first company to build an actual Matrix - a fully immersive, persistent world - will be a game company and Epic is certainly paving the way there.” In a statement, she recalled, “When I told them I was making another Matrix film, they suggested I come and play in the Epic sandbox. “We wanted to create a city that would benefit anyone who wants to reuse it,” Libreri said.Ī few years ago, Libreri and John Gaeta - both of whom were part of the VFX team for the first three “Matrix” movies - met with Lana Wachowski for lunch. Įpic plans to release all the creative assets used to build the virtual Matrix city (and its AI-powered vehicles and pedestrians) next year alongside the final release of Unreal Engine 5. and then wander around the metropolis in an open-world exploration. “How do we know what is real?” Reeves says in the opener for “The Matrix Awakens.”įollowing the cinematic intro, users can engage in gameplay - shooting at evil agents from a speeding car in a chase across in a virtual city about the size of L.A. Epic’s 3Lateral team captured high-fidelity 3D scans of Reeves and Moss’ faces and 4D captures of their performances in its studio in Novi Sad, Serbia. But with the exception of a brief video clip of Reeves, the actors and characters in “The Matrix Awakens” (including a de-aged Keanu) are entirely digital re-creations. The actors provided voiceovers for the project. Itch: Twitter: /slaleky Music Links: bio.Written and cinematically directed by Lana Wachowski, “The Matrix Awakens” features Keanu Reeves and Carrie-Anne Moss reprising their roles as Neo and Trinity (and also appearing as themselves). Shout out to Alec Shea for helping me with some SFX work, check him out Even on a 3090 I have run into streaming issues.Īgain, this is based on Epic's Matrix Demo, just for fun, and I haven't done any kind of optimisation myself, it's just plug and play.Įither way this is just for those of us who one day dream of a Superman open world game, I hope this scratches that itch a little bit for now.Īnd no, I am not currently working on this in any major compacity further, again, just for fun and I have other commitments, but may consider revisiting in the future. Please note that this is an incredibly heavy game and lower end PC's will struggle potentially. Also, for legal reasons, this character isn't Superman and I have made sure this is totally free. This was a quick thrown together test, there could be any number of issues and problems, but I am putting it out there for anyone who is keen to give it a go. This game uses Epic's The Matrix Awaken's Project City and replaces the character with a flying superhero variant of my own design using other marketplace assets. I dream of a modern Superman game and with the release of UE5, seemed like fertile ground for some experimentation with the amazing packages Epic has made available. This project was built simply as a test for what a future Superhero game like Superman might be like in a large scale modern city running on UE5. ![]()
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